Class MultiplayConfig.FleetDefinition
Definition of a fleet.
Inherited Members
Namespace: Unity.Services.Multiplay.Authoring.Core.Assets
Assembly: Unity.Services.Multiplayer.Multiplay.Authoring.Core.dll
Syntax
public class MultiplayConfig.FleetDefinition
Properties
Architecture
The CPU architecture type of the machine.
Declaration
public MultiplayConfig.FleetDefinition.CpuArchitectureOptions Architecture { get; init; }
Property Value
Type | Description |
---|---|
MultiplayConfig.FleetDefinition.CpuArchitectureOptions |
BuildConfigurations
A list of build configuration to associate with the fleet.
Declaration
public IList<BuildConfigurationName> BuildConfigurations { get; init; }
Property Value
Type | Description |
---|---|
IList<BuildConfigurationName> |
Regions
A list of region associations and scaling settings with the fleet.
Declaration
public IDictionary<string, MultiplayConfig.ScalingDefinition> Regions { get; init; }
Property Value
Type | Description |
---|---|
IDictionary<string, MultiplayConfig.ScalingDefinition> |
UsageSettings
A list of usage settings associated with the fleet.
Declaration
public IList<MultiplayConfig.FleetUsageSetting> UsageSettings { get; init; }
Property Value
Type | Description |
---|---|
IList<MultiplayConfig.FleetUsageSetting> |