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    Class RegionsResponseBody

    RegionsResponseBody model

    Inheritance
    object
    RegionsResponseBody
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Services.Relay.Models
    Assembly: Unity.Services.Multiplayer.dll
    Syntax
    [Preserve]
    [DataContract(Name = "RegionsResponseBody")]
    public class RegionsResponseBody

    Constructors

    RegionsResponseBody(RegionsData)

    Creates an instance of RegionsResponseBody.

    Declaration
    [Preserve]
    public RegionsResponseBody(RegionsData data)
    Parameters
    Type Name Description
    RegionsData data

    data param

    Properties

    Data

    Parameter data of RegionsResponseBody

    Declaration
    [Preserve]
    [DataMember(Name = "data", IsRequired = true, EmitDefaultValue = true)]
    public RegionsData Data { get; }
    Property Value
    Type Description
    RegionsData
    In This Article
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