Class BaseSessionOptions
Common options for all session flows
Inherited Members
Namespace: Unity.Services.Multiplayer
Assembly: Unity.Services.Multiplayer.dll
Syntax
public abstract class BaseSessionOptions
Properties
PlayerProperties
Custom game-specific properties that apply to an individual player (e.g. 'role' or 'skill').
Declaration
public Dictionary<string, PlayerProperty> PlayerProperties { get; set; }
Property Value
Type | Description |
---|---|
Dictionary<string, PlayerProperty> |
Remarks
Up to 10 properties may be set per player. Player properties have different visibility levels.
Type
The session type is a client-side key used to uniquely identify a session
Declaration
public string Type { get; set; }
Property Value
Type | Description |
---|---|
string |