docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class FleetInfo.FleetRegionInfo

    Information of fleet region

    Inheritance
    object
    FleetInfo.FleetRegionInfo
    Implements
    IEquatable<FleetInfo.FleetRegionInfo>
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Services.Multiplay.Authoring.Core.MultiplayApi
    Assembly: Unity.Services.Multiplayer.Multiplay.Authoring.Core.dll
    Syntax
    public record FleetInfo.FleetRegionInfo : IEquatable<FleetInfo.FleetRegionInfo>

    Constructors

    FleetRegionInfo(Guid, Guid, string)

    Information of fleet region

    Declaration
    public FleetRegionInfo(Guid Id, Guid RegionId, string Name)
    Parameters
    Type Name Description
    Guid Id

    Fleet region ID

    Guid RegionId

    Region ID

    string Name

    Name of associated region

    Properties

    Id

    Fleet region ID

    Declaration
    public Guid Id { get; init; }
    Property Value
    Type Description
    Guid

    Name

    Name of associated region

    Declaration
    public string Name { get; init; }
    Property Value
    Type Description
    string

    RegionId

    Region ID

    Declaration
    public Guid RegionId { get; init; }
    Property Value
    Type Description
    Guid

    Implements

    IEquatable<T>
    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)