Class FleetInfo.AllocationStatus
The total allocation status
Implements
Inherited Members
Namespace: Unity.Services.Multiplay.Authoring.Core.MultiplayApi
Assembly: Unity.Services.Multiplayer.Multiplay.Authoring.Core.dll
Syntax
public record FleetInfo.AllocationStatus : IEquatable<FleetInfo.AllocationStatus>Constructors
AllocationStatus(int, int, int, int)
The total allocation status
Declaration
public AllocationStatus(int Total, int Allocated, int Available, int Online)Parameters
| Type | Name | Description | 
|---|---|---|
| int | Total | Total number of servers | 
| int | Allocated | Number of Servers allocated | 
| int | Available | Number of Servers available | 
| int | Online | Number of Servers online | 
Properties
Allocated
Number of Servers allocated
Declaration
public int Allocated { get; init; }Property Value
| Type | Description | 
|---|---|
| int | 
Available
Number of Servers available
Declaration
public int Available { get; init; }Property Value
| Type | Description | 
|---|---|
| int | 
Online
Number of Servers online
Declaration
public int Online { get; init; }Property Value
| Type | Description | 
|---|---|
| int | 
Total
Total number of servers
Declaration
public int Total { get; init; }Property Value
| Type | Description | 
|---|---|
| int |