Class MultiplayConfig.FleetUsageSetting
A usage setting associated with the fleet.
Inherited Members
Namespace: Unity.Services.Multiplay.Authoring.Core.Assets
Assembly: Unity.Services.Multiplayer.Multiplay.Authoring.Core.dll
Syntax
public class MultiplayConfig.FleetUsageSettingProperties
FleetUsageID
ID of the Fleet Usage.
Declaration
public long FleetUsageID { get; init; }Property Value
| Type | Description | 
|---|---|
| long | 
HardwareType
The hardware type of a machine.
Declaration
public MultiplayConfig.FleetUsageSetting.HardwareTypeOptions HardwareType { get; init; }Property Value
| Type | Description | 
|---|---|
| MultiplayConfig.FleetUsageSetting.HardwareTypeOptions | 
MachineType
Machine type to be associated with these setting.   * For CLOUD setting: In most cases, the only machine type available for your fleet is GCP-N2.   * For METAL setting: Please omit this field. All metal machines will be using the same setting, regardless of its type.
Declaration
public string MachineType { get; init; }Property Value
| Type | Description | 
|---|---|
| string | 
MaxServersPerCore
Maximum number of servers to be allocated per physical CPU core.   * For CLOUD setting: This field is not available, please omit.   * For METAL setting: This is an optional field.
Declaration
public long MaxServersPerCore { get; init; }Property Value
| Type | Description | 
|---|---|
| long | 
MaxServersPerMachine
Maximum number of servers to be allocated per machine.   * For CLOUD setting: This is a required field.   * For METAL setting: This is an optional field.
Declaration
public long MaxServersPerMachine { get; init; }Property Value
| Type | Description | 
|---|---|
| long | 
Memory
Maximum RAM to be allocated per server in MB.   * For CLOUD setting: This field is not available, please omit.   * For METAL setting: This is a required field. Minimum RAM is 100 MB.
Declaration
public long Memory { get; init; }Property Value
| Type | Description | 
|---|---|
| long | 
Speed
Maximum speed to be allocated per server in MHz.   * For CLOUD setting: This field is not available, please omit.   * For METAL setting: This is a required field. Minimum speed is 100 MHz.
Declaration
public long Speed { get; init; }Property Value
| Type | Description | 
|---|---|
| long |