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    Class CreateBackfillTicketOptions

    Parameter class for making matchmaker backfill ticket requests.

    Inheritance
    object
    CreateBackfillTicketOptions
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Services.Matchmaker
    Assembly: Unity.Services.Multiplayer.dll
    Syntax
    public class CreateBackfillTicketOptions

    Constructors

    CreateBackfillTicketOptions()

    Default constructor.

    Declaration
    public CreateBackfillTicketOptions()

    CreateBackfillTicketOptions(string, string, Dictionary<string, object>, BackfillTicketProperties, string, string)

    Parameterized constructor.

    Declaration
    public CreateBackfillTicketOptions(string queueName, string connection, Dictionary<string, object> attributes = null, BackfillTicketProperties properties = null, string poolId = null, string matchId = null)
    Parameters
    Type Name Description
    string queueName

    Name of the queue to target the backfill request. See QueueName.

    string connection

    The IP address and port of the server creating the backfill (using the format ip:port). See Connection.

    Dictionary<string, object> attributes

    A dictionary of attributes (number or string), indexed by the attribute name. See Attributes.

    BackfillTicketProperties properties

    Properties object containing match information. See Properties.

    string poolId

    The ID of the pool to create the backfill ticket in. See PoolId.

    string matchId

    The ID of the match that this backfill ticket is targeting. See MatchId.

    Properties

    Attributes

    A dictionary of attributes (number or string), indexed by the attribute name. The attributes are compared against the corresponding filters defined in the matchmaking config and used to segment the ticket population into pools. Example attributes include map, mode, platform, and build number. (Optional)

    Declaration
    public Dictionary<string, object> Attributes { get; set; }
    Property Value
    Type Description
    Dictionary<string, object>

    Connection

    The IP address and port of the server creating the backfill (using the format ip:port). This property is used to assign the server the matching tickets

    Declaration
    public string Connection { get; set; }
    Property Value
    Type Description
    string

    MatchId

    The ID of the match that this backfill ticket is targeting. The match ID is contained in the allocation payload.

    Declaration
    public string MatchId { get; set; }
    Property Value
    Type Description
    string

    PoolId

    The ID of the pool to create the backfill ticket in. Cannot be used if the attributes field is present. The allocation payload contains the pool ID of the match it was created in.

    Declaration
    public string PoolId { get; set; }
    Property Value
    Type Description
    string

    Properties

    Properties object containing match information.

    Declaration
    public BackfillTicketProperties Properties { get; set; }
    Property Value
    Type Description
    BackfillTicketProperties

    QueueName

    Name of the queue to target the backfill request.

    Declaration
    public string QueueName { get; set; }
    Property Value
    Type Description
    string
    In This Article
    • Constructors
      • CreateBackfillTicketOptions()
      • CreateBackfillTicketOptions(string, string, Dictionary<string, object>, BackfillTicketProperties, string, string)
    • Properties
      • Attributes
      • Connection
      • MatchId
      • PoolId
      • Properties
      • QueueName
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