Struct BuildName
Struct representing a type-safe Build Identifier
Assembly: Unity.Services.Multiplayer.Multiplay.Authoring.Core.dll
Syntax
public readonly struct BuildName : IResourceName
Properties
Name
Declaration
public string Name { get; init; }
Property Value
Methods
Equals(object)
Declaration
public override bool Equals(object obj)
Parameters
| Type |
Name |
Description |
| object |
obj |
|
Returns
Overrides
GetHashCode()
Declaration
public override int GetHashCode()
Returns
Overrides
ToString()
Declaration
public override string ToString()
Returns
Overrides
Operators
operator ==(BuildName, BuildName)
Verifies whether both BuildNames represent the same identity
Declaration
public static bool operator ==(BuildName left, BuildName right)
Parameters
Returns
operator !=(BuildName, BuildName)
Verifies whether both BuildNames represent the different identities
Declaration
public static bool operator !=(BuildName left, BuildName right)
Parameters
Returns
Implements