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    Class IronSourceConfig

    Access point to setup LevelPlay's configuration

    Inheritance
    object
    IronSourceConfig
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Global Namespace
    Assembly: Unity.LevelPlay.dll
    Syntax
    public class IronSourceConfig

    Constructors

    IronSourceConfig()

    Declaration
    [Obsolete("This function will be made private in a future version. Please use IronSourceConfig.Instance.", false)]
    public IronSourceConfig()

    Properties

    Instance

    Retrieve the singleton instance of LevelPlay's configuration

    Declaration
    public static IronSourceConfig Instance { get; }
    Property Value
    Type Description
    IronSourceConfig

    Methods

    setClientSideCallbacks(bool)

    Enable or disable the client side callbacks

    Declaration
    [Obsolete("This function will be removed in a future version.", false)]
    public void setClientSideCallbacks(bool status)
    Parameters
    Type Name Description
    bool status

    Should the callbacks be enabled

    setLanguage(string)

    Sets the desired language

    Declaration
    [Obsolete("This function will be removed in a future version.", false)]
    public void setLanguage(string language)
    Parameters
    Type Name Description
    string language

    Language to be used

    setRewardedVideoCustomParams(Dictionary<string, string>)

    Set custom parameters for a rewarded video

    Declaration
    [Obsolete("This function will be removed in a future version. Please use IronSource.Agent.setRewardedVideoServerParams instead", false)]
    public void setRewardedVideoCustomParams(Dictionary<string, string> rewardedVideoCustomParams)
    Parameters
    Type Name Description
    Dictionary<string, string> rewardedVideoCustomParams

    Dictionary of Key-value pairs of parameters

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