Class IronSourceConfig
Access point to setup LevelPlay's configuration
Inherited Members
Namespace: Global Namespace
Assembly: Unity.LevelPlay.dll
Syntax
public class IronSourceConfig
Constructors
IronSourceConfig()
Declaration
[Obsolete("This function will be made private in a future version. Please use IronSourceConfig.Instance.", false)]
public IronSourceConfig()
Properties
Instance
Retrieve the singleton instance of LevelPlay's configuration
Declaration
public static IronSourceConfig Instance { get; }
Property Value
Type | Description |
---|---|
Iron |
Methods
setClientSideCallbacks(bool)
Enable or disable the client side callbacks
Declaration
[Obsolete("This function will be removed in a future version.", false)]
public void setClientSideCallbacks(bool status)
Parameters
Type | Name | Description |
---|---|---|
bool | status | Should the callbacks be enabled |
setLanguage(string)
Sets the desired language
Declaration
[Obsolete("This function will be removed in a future version.", false)]
public void setLanguage(string language)
Parameters
Type | Name | Description |
---|---|---|
string | language | Language to be used |
setRewardedVideoCustomParams(Dictionary<string, string>)
Set custom parameters for a rewarded video
Declaration
[Obsolete("This function will be removed in a future version. Please use IronSource.Agent.setRewardedVideoServerParams instead", false)]
public void setRewardedVideoCustomParams(Dictionary<string, string> rewardedVideoCustomParams)
Parameters
Type | Name | Description |
---|---|---|
Dictionary<string, string> | rewardedVideoCustomParams | Dictionary of Key-value pairs of parameters |