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    Interface IEconomyPlayerInventoryApiClient

    The PlayerInventory methods provide access to the current player's inventory items, and allow you to update them.

    Namespace: Unity.Services.Economy
    Assembly: solution.dll
    Syntax
    public interface IEconomyPlayerInventoryApiClient

    Methods

    Name Description
    AddInventoryItemAsync(string, AddInventoryItemOptions)

    Adds an inventory item to the player's inventory.

    Throws a EconomyException with a reason code and explanation if the request is badly formed, unauthorized or uses a missing resource.

    DeletePlayersInventoryItemAsync(string, DeletePlayersInventoryItemOptions)

    Deletes an item in the player's inventory.

    Throws a EconomyException with a reason code and explanation if the request is badly formed, unauthorized or uses a missing resource.

    GetInventoryAsync(GetInventoryOptions)

    Gets the inventory items in the inventory of the player that is currently signed in. The players items are available on the returned object using the

    PlayersInventoryItems
    property. The results are paginated - the first set of results are initially returned, and more can be requested with the
    GetNextAsync
    method. The
    HasNext
    property indicates whether there are more results to be returned. Throws a EconomyException with a reason code and explanation if the request is badly formed, unauthorized or uses a missing resource.
    UpdatePlayersInventoryItemAsync(string, object, UpdatePlayersInventoryItemOptions)

    Updates the instance data of an item in the player's inventory.

    Throws a EconomyException with a reason code and explanation if the request is badly formed, unauthorized or uses a missing resource.

    Events

    Name Description
    PlayersInventoryItemUpdated
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