Interface IEconomyPlayerInventoryApiClient
The PlayerInventory methods provide access to the current player's inventory items, and allow you to update them.
Namespace: Unity.Services.Economy
Assembly: solution.dll
Syntax
public interface IEconomyPlayerInventoryApiClient
Methods
Name | Description |
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AddInventoryItemAsync(string, AddInventoryItemOptions) | Adds an inventory item to the player's inventory. Throws a EconomyException with a reason code and explanation if the request is badly formed, unauthorized or uses a missing resource. |
DeletePlayersInventoryItemAsync(string, DeletePlayersInventoryItemOptions) | Deletes an item in the player's inventory. Throws a EconomyException with a reason code and explanation if the request is badly formed, unauthorized or uses a missing resource. |
GetInventoryAsync(GetInventoryOptions) | Gets the inventory items in the inventory of the player that is currently signed in. The players items are available on the returned object using the property.
The results are paginated - the first set of results are initially returned, and more can be requested with the method.
The property indicates whether there are more results to be returned.
Throws a EconomyException with a reason code and explanation if the request is badly formed, unauthorized or uses a missing resource.
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UpdatePlayersInventoryItemAsync(string, object, UpdatePlayersInventoryItemOptions) | Updates the instance data of an item in the player's inventory. Throws a EconomyException with a reason code and explanation if the request is badly formed, unauthorized or uses a missing resource. |
Events
Name | Description |
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PlayersInventoryItemUpdated |