Class QosServer
The connection information of a QoS server.
Assembly: Unity.Services.Apis.dll
Syntax
[DataContract(Name = "QosServer")]
[Preserve]
public class QosServer
Constructors
QosServer(List<string>, string, List<string>)
Initializes a new instance of the QosServer class.
Declaration
[Preserve]
public QosServer(List<string> endpoints = null, string region = null, List<string> services = null)
Parameters
Type |
Name |
Description |
List<string> |
endpoints |
Endpoints at which you can reach the QoS server. (required).
|
string |
region |
The region to which the QoS server belongs. (required).
|
List<string> |
services |
The services using this QoS server..
|
Properties
Endpoints
Endpoints at which you can reach the QoS server.
Declaration
[DataMember(Name = "endpoints", IsRequired = true, EmitDefaultValue = true)]
[Preserve]
public List<string> Endpoints { get; set; }
Property Value
Type |
Description |
List<string> |
Endpoints at which you can reach the QoS server.
|
Region
The region to which the QoS server belongs.
Declaration
[DataMember(Name = "region", IsRequired = true, EmitDefaultValue = true)]
[Preserve]
public string Region { get; set; }
Property Value
Type |
Description |
string |
The region to which the QoS server belongs.
|
Services
The services using this QoS server.
Declaration
[DataMember(Name = "services", EmitDefaultValue = false)]
[Preserve]
public List<string> Services { get; set; }
Property Value
Type |
Description |
List<string> |
The services using this QoS server.
|
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