Class DataObject
Custom data property for a lobby.
Inherited Members
Namespace: Unity.Services.Apis.Lobbies
Assembly: Unity.Services.Apis.dll
Syntax
[DataContract(Name = "DataObject")]
[Preserve]
public class DataObject
Constructors
DataObject(string, VisibilityEnum, IndexEnum?)
Initializes a new instance of the Data
Declaration
[Preserve]
public DataObject(string value = null, DataObject.VisibilityEnum visibility = (DataObject.VisibilityEnum)0, DataObject.IndexEnum? index = null)
Parameters
Type | Name | Description |
---|---|---|
string | value | The value of the custom property. This property can be set to null or an empty string. If this property is indexed (by setting the |
Data |
visibility | Indicates for whom the property should be visible. If |
Data |
index | The name of the column to index this property value under, either |
Properties
Index
The name of the column to index this property value under, either S#
for strings or N#
for numeric values. If an index is specified on a property, then you can use that index name in a QueryFilter
to filter results by that property. You will not be prevented from indexing multiple objects having properties with different names but the same index, but you will likely receive unexpected results from a query.
Declaration
[DataMember(Name = "index", EmitDefaultValue = true)]
[Preserve]
public DataObject.IndexEnum? Index { get; set; }
Property Value
Type | Description |
---|---|
Data |
The name of the column to index this property value under, either |
Value
The value of the custom property. This property can be set to null or an empty string. If this property is indexed (by setting the index
field) then the length of the value must be less than 128 bytes.
Declaration
[DataMember(Name = "value", EmitDefaultValue = true)]
[Preserve]
public string Value { get; set; }
Property Value
Type | Description |
---|---|
string | The value of the custom property. This property can be set to null or an empty string. If this property is indexed (by setting the |
Visibility
Indicates for whom the property should be visible. If public
, the property will be visible to everyone and will be included in query results. If member
, the data will only be visible to users who are members of the lobby (i.e. those who have successfully joined). If private
, the metadata will only be visible to the host.
Declaration
[DataMember(Name = "visibility", IsRequired = true, EmitDefaultValue = true)]
[Preserve]
public DataObject.VisibilityEnum Visibility { get; set; }
Property Value
Type | Description |
---|---|
Data |
Indicates for whom the property should be visible. If |