Class LeaderboardTierScoresPage
LeaderboardTierScoresPage
Inherited Members
Namespace: Unity.Services.Apis.Leaderboards
Assembly: Unity.Services.Apis.dll
Syntax
[DataContract(Name = "LeaderboardTierScoresPage")]
[Preserve]
public class LeaderboardTierScoresPage
Constructors
LeaderboardTierScoresPage(string, int, int, int, List<LeaderboardEntry>)
Initializes a new instance of the LeaderboardTierScoresPage class.
Declaration
[Preserve]
public LeaderboardTierScoresPage(string tier = null, int offset = 0, int limit = 0, int total = 0, List<LeaderboardEntry> results = null)
Parameters
| Type | Name | Description |
|---|---|---|
| string | tier | tier. |
| int | offset | offset. |
| int | limit | limit. |
| int | total | total. |
| List<LeaderboardEntry> | results | results. |
Properties
Limit
Gets or Sets Limit
Declaration
[DataMember(Name = "limit", EmitDefaultValue = false)]
[Preserve]
public int Limit { get; set; }
Property Value
| Type | Description |
|---|---|
| int |
Offset
Gets or Sets Offset
Declaration
[DataMember(Name = "offset", EmitDefaultValue = false)]
[Preserve]
public int Offset { get; set; }
Property Value
| Type | Description |
|---|---|
| int |
Results
Gets or Sets Results
Declaration
[DataMember(Name = "results", EmitDefaultValue = false)]
[Preserve]
public List<LeaderboardEntry> Results { get; set; }
Property Value
| Type | Description |
|---|---|
| List<LeaderboardEntry> |
Tier
Gets or Sets Tier
Declaration
[DataMember(Name = "tier", EmitDefaultValue = false)]
[Preserve]
public string Tier { get; set; }
Property Value
| Type | Description |
|---|---|
| string |
Total
Gets or Sets Total
Declaration
[DataMember(Name = "total", EmitDefaultValue = false)]
[Preserve]
public int Total { get; set; }
Property Value
| Type | Description |
|---|---|
| int |