Class InventoryItemResource
The definition for a economy resource that represents a inventory item.
Inherited Members
Namespace: Unity.Services.Apis.Economy
Assembly: Unity.Services.Apis.dll
Syntax
[DataContract(Name = "inventory-item-resource")]
[Preserve]
public class InventoryItemResource
Constructors
InventoryItemResource(string, string, TypeEnum, ModifiedMetadata, ModifiedMetadata, object)
Initializes a new instance of the Inventory
Declaration
[Preserve]
public InventoryItemResource(string id = null, string name = null, InventoryItemResource.TypeEnum type = (InventoryItemResource.TypeEnum)0, ModifiedMetadata created = null, ModifiedMetadata modified = null, object customData = null)
Parameters
Type | Name | Description |
---|---|---|
string | id | Identifier for the resource. (required). |
string | name | Name of the resource. (required). |
Inventory |
type | Type of the resource, for example |
Modified |
created | created (required). |
Modified |
modified | modified (required). |
object | customData | customData. |
Properties
Created
Gets or Sets Created
Declaration
[DataMember(Name = "created", IsRequired = true, EmitDefaultValue = true)]
[Preserve]
public ModifiedMetadata Created { get; set; }
Property Value
Type | Description |
---|---|
Modified |
CustomData
Gets or Sets CustomData
Declaration
[DataMember(Name = "customData", EmitDefaultValue = true)]
[Preserve]
public object CustomData { get; set; }
Property Value
Type | Description |
---|---|
object |
Id
Identifier for the resource.
Declaration
[DataMember(Name = "id", IsRequired = true, EmitDefaultValue = true)]
[Preserve]
public string Id { get; set; }
Property Value
Type | Description |
---|---|
string | Identifier for the resource. |
Modified
Gets or Sets Modified
Declaration
[DataMember(Name = "modified", IsRequired = true, EmitDefaultValue = true)]
[Preserve]
public ModifiedMetadata Modified { get; set; }
Property Value
Type | Description |
---|---|
Modified |
Name
Name of the resource.
Declaration
[DataMember(Name = "name", IsRequired = true, EmitDefaultValue = true)]
[Preserve]
public string Name { get; set; }
Property Value
Type | Description |
---|---|
string | Name of the resource. |
Type
Type of the resource, for example CURRENCY
, INVENTORY_ITEM
, VIRTUAL_PURCHASE
, MONEY_PURCHASE
.
Declaration
[DataMember(Name = "type", IsRequired = true, EmitDefaultValue = true)]
[Preserve]
public InventoryItemResource.TypeEnum Type { get; set; }
Property Value
Type | Description |
---|---|
Inventory |
Type of the resource, for example |