Class ErrorResponseConflictCurrencyBalanceDataExisting
ErrorResponseConflictCurrencyBalanceDataExisting
Inherited Members
Namespace: Unity.Services.Apis.Economy
Assembly: Unity.Services.Apis.dll
Syntax
[DataContract(Name = "error_response_conflict_currency_balance_data_existing")]
[Preserve]
public class ErrorResponseConflictCurrencyBalanceDataExisting
  Constructors
ErrorResponseConflictCurrencyBalanceDataExisting(string, long, string, ModifiedMetadata, ModifiedMetadata)
Initializes a new instance of the ErrorResponseConflictCurrencyBalanceDataExisting class.
Declaration
[Preserve]
public ErrorResponseConflictCurrencyBalanceDataExisting(string currencyId = null, long balance = 0, string writeLock = null, ModifiedMetadata created = null, ModifiedMetadata modified = null)
  Parameters
| Type | Name | Description | 
|---|---|---|
| string | currencyId | Resource ID of the currency. (required).  | 
      
| long | balance | The player's balance. (required).  | 
      
| string | writeLock | The write lock for the currency balance. (required).  | 
      
| ModifiedMetadata | created | created (required).  | 
      
| ModifiedMetadata | modified | modified (required).  | 
      
Properties
Balance
The player's balance.
Declaration
[DataMember(Name = "balance", IsRequired = true, EmitDefaultValue = true)]
[Preserve]
public long Balance { get; set; }
  Property Value
| Type | Description | 
|---|---|
| long | The player's balance.  | 
      
Created
Gets or Sets Created
Declaration
[DataMember(Name = "created", IsRequired = true, EmitDefaultValue = true)]
[Preserve]
public ModifiedMetadata Created { get; set; }
  Property Value
| Type | Description | 
|---|---|
| ModifiedMetadata | 
CurrencyId
Resource ID of the currency.
Declaration
[DataMember(Name = "currencyId", IsRequired = true, EmitDefaultValue = true)]
[Preserve]
public string CurrencyId { get; set; }
  Property Value
| Type | Description | 
|---|---|
| string | Resource ID of the currency.  | 
      
Modified
Gets or Sets Modified
Declaration
[DataMember(Name = "modified", IsRequired = true, EmitDefaultValue = true)]
[Preserve]
public ModifiedMetadata Modified { get; set; }
  Property Value
| Type | Description | 
|---|---|
| ModifiedMetadata | 
WriteLock
The write lock for the currency balance.
Declaration
[DataMember(Name = "writeLock", IsRequired = true, EmitDefaultValue = true)]
[Preserve]
public string WriteLock { get; set; }
  Property Value
| Type | Description | 
|---|---|
| string | The write lock for the currency balance.  |