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    Class BatchDeleteFailedResponse

    List of failures mapping schedule config id to it's specific error

    Inheritance
    object
    BatchDeleteFailedResponse
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Services.Apis.Admin.Scheduler
    Assembly: Unity.Services.Apis.dll
    Syntax
    [DataContract(Name = "BatchDeleteFailedResponse")]
    [Preserve]
    public class BatchDeleteFailedResponse

    Constructors

    BatchDeleteFailedResponse(Dictionary<string, BasicErrorResponse>)

    Initializes a new instance of the BatchDeleteFailedResponse class.

    Declaration
    [Preserve]
    public BatchDeleteFailedResponse(Dictionary<string, BasicErrorResponse> errors = null)
    Parameters
    Type Name Description
    Dictionary<string, BasicErrorResponse> errors

    errors (required).

    Properties

    Errors

    Gets or Sets Errors

    Declaration
    [DataMember(Name = "errors", IsRequired = true, EmitDefaultValue = true)]
    [Preserve]
    public Dictionary<string, BasicErrorResponse> Errors { get; set; }
    Property Value
    Type Description
    Dictionary<string, BasicErrorResponse>
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