Class ConfigCopyRequest
Request to copy Config Settings
Inherited Members
Namespace: Unity.Services.Apis.Admin.RemoteConfig
Assembly: Unity.Services.Apis.dll
Syntax
[DataContract(Name = "ConfigCopyRequest")]
[Preserve]
public class ConfigCopyRequest
Constructors
ConfigCopyRequest(string, string, List<string>)
Initializes a new instance of the Config
Declaration
[Preserve]
public ConfigCopyRequest(string sourceConfigId = null, string destinationConfigId = null, List<string> settings = null)
Parameters
Type | Name | Description |
---|---|---|
string | sourceConfigId | sourceConfigId (required). |
string | destinationConfigId | destinationConfigId (required). |
List<string> | settings | Array of |
Properties
DestinationConfigId
Gets or Sets DestinationConfigId
Declaration
[DataMember(Name = "destinationConfigId", IsRequired = true, EmitDefaultValue = true)]
[Preserve]
public string DestinationConfigId { get; set; }
Property Value
Type | Description |
---|---|
string |
Settings
Array of Setting
keys that represent the Settings to be copied.
Declaration
[DataMember(Name = "settings", IsRequired = true, EmitDefaultValue = true)]
[Preserve]
public List<string> Settings { get; set; }
Property Value
SourceConfigId
Gets or Sets SourceConfigId
Declaration
[DataMember(Name = "sourceConfigId", IsRequired = true, EmitDefaultValue = true)]
[Preserve]
public string SourceConfigId { get; set; }
Property Value
Type | Description |
---|---|
string |