Class PlayerAuthChangePasswordRequest
The request body for ChangePassowrd
Inherited Members
Namespace: Unity.Services.Apis.Admin.PlayerAuthentication
Assembly: Unity.Services.Apis.dll
Syntax
[DataContract(Name = "player-auth.ChangePasswordRequest")]
[Preserve]
public class PlayerAuthChangePasswordRequest
Constructors
PlayerAuthChangePasswordRequest(string)
Initializes a new instance of the Player
Declaration
[Preserve]
public PlayerAuthChangePasswordRequest(string newPassword = null)
Parameters
Type | Name | Description |
---|---|---|
string | newPassword | The password to be changed. Length must be between 8-30 and contain at least one uppercase letter, at least one lowercase letter, at least one number and at least one symbol.. |
Properties
NewPassword
The password to be changed. Length must be between 8-30 and contain at least one uppercase letter, at least one lowercase letter, at least one number and at least one symbol.
Declaration
[DataMember(Name = "newPassword", EmitDefaultValue = false)]
[Preserve]
public string NewPassword { get; set; }
Property Value
Type | Description |
---|---|
string | The password to be changed. Length must be between 8-30 and contain at least one uppercase letter, at least one lowercase letter, at least one number and at least one symbol. |