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    Class MultiplayServersActionsRequest

    A request to trigger a action.

    Inheritance
    object
    MultiplayServersActionsRequest
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Services.Apis.Admin.Multiplay
    Assembly: Unity.Services.Apis.dll
    Syntax
    [DataContract(Name = "multiplay.servers.actionsRequest")]
    [Preserve]
    public class MultiplayServersActionsRequest

    Constructors

    MultiplayServersActionsRequest(MultiplayServersAction)

    Initializes a new instance of the MultiplayServersActionsRequest class.

    Declaration
    [Preserve]
    public MultiplayServersActionsRequest(MultiplayServersAction action = (MultiplayServersAction)0)
    Parameters
    Type Name Description
    MultiplayServersAction action

    action (required).

    Properties

    Action

    Gets or Sets Action

    Declaration
    [DataMember(Name = "action", IsRequired = true, EmitDefaultValue = true)]
    [Preserve]
    public MultiplayServersAction Action { get; set; }
    Property Value
    Type Description
    MultiplayServersAction
    In This Article
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