Class MultiplayMachinesServersStates
Servers states show number of machine servers in each state
Inherited Members
Namespace: Unity.Services.Apis.Admin.Multiplay
Assembly: Unity.Services.Apis.dll
Syntax
[DataContract(Name = "multiplay.machines.serversStates")]
[Preserve]
public class MultiplayMachinesServersStates
Constructors
MultiplayMachinesServersStates(long, long, long, long, long)
Initializes a new instance of the Multiplay
Declaration
[Preserve]
public MultiplayMachinesServersStates(long allocated = 0, long available = 0, long held = 0, long online = 0, long reserved = 0)
Parameters
Type | Name | Description |
---|---|---|
long | allocated | Indicate number of allocated servers (required). |
long | available | Indicate number of available servers (required). |
long | held | Indicate number of held servers (required). |
long | online | Indicate number of online servers (required). |
long | reserved | Indicate number of reserved servers (required). |
Properties
Allocated
Indicate number of allocated servers
Declaration
[DataMember(Name = "allocated", IsRequired = true, EmitDefaultValue = true)]
[Preserve]
public long Allocated { get; set; }
Property Value
Type | Description |
---|---|
long | Indicate number of allocated servers |
Available
Indicate number of available servers
Declaration
[DataMember(Name = "available", IsRequired = true, EmitDefaultValue = true)]
[Preserve]
public long Available { get; set; }
Property Value
Type | Description |
---|---|
long | Indicate number of available servers |
Held
Indicate number of held servers
Declaration
[DataMember(Name = "held", IsRequired = true, EmitDefaultValue = true)]
[Preserve]
public long Held { get; set; }
Property Value
Type | Description |
---|---|
long | Indicate number of held servers |
Online
Indicate number of online servers
Declaration
[DataMember(Name = "online", IsRequired = true, EmitDefaultValue = true)]
[Preserve]
public long Online { get; set; }
Property Value
Type | Description |
---|---|
long | Indicate number of online servers |
Reserved
Indicate number of reserved servers
Declaration
[DataMember(Name = "reserved", IsRequired = true, EmitDefaultValue = true)]
[Preserve]
public long Reserved { get; set; }
Property Value
Type | Description |
---|---|
long | Indicate number of reserved servers |