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    Class MultiplayMachinesAdminApi

    Represents a collection of functions to interact with the API endpoints

    Inheritance
    object
    MultiplayMachinesAdminApi
    Implements
    IMultiplayMachinesAdminApi
    IApiAccessor
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Services.Apis.Admin.Multiplay
    Assembly: Unity.Services.Apis.dll
    Syntax
    public class MultiplayMachinesAdminApi : IMultiplayMachinesAdminApi, IApiAccessor

    Constructors

    MultiplayMachinesAdminApi(IApiClient)

    Initializes a new instance of the MultiplayMachinesAdminApi class using a Configuration object and client instance.

    Declaration
    public MultiplayMachinesAdminApi(IApiClient apiClient)
    Parameters
    Type Name Description
    IApiClient apiClient

    The client interface for synchronous API access.

    MultiplayMachinesAdminApi(IApiClient, IApiConfiguration)

    Initializes a new instance of the MultiplayMachinesAdminApi class using a Configuration object and client instance.

    Declaration
    public MultiplayMachinesAdminApi(IApiClient apiClient, IApiConfiguration apiConfiguration)
    Parameters
    Type Name Description
    IApiClient apiClient

    The client interface for synchronous API access.

    IApiConfiguration apiConfiguration

    The configuration object.

    Properties

    Client

    The client for accessing this underlying API asynchronously.

    Declaration
    public IApiClient Client { get; }
    Property Value
    Type Description
    IApiClient

    Configuration

    Gets the configuration object

    Declaration
    public IApiConfiguration Configuration { get; }
    Property Value
    Type Description
    IApiConfiguration

    An instance of the Configuration

    Methods

    GetBasePath()

    Gets the base path of the API client.

    Declaration
    public string GetBasePath()
    Returns
    Type Description
    string

    The base path

    ListMachines(string, string, string, string, string, string, string, string, string, string, string, string, CancellationToken)

    List machines List all machines in this project environment.

    Declaration
    public ApiOperation<List<MultiplayMachinesMachine>> ListMachines(string projectId, string environmentId, string limit = null, string lastId = null, string lastVal = null, string sortBy = null, string sortDir = null, string fleetId = null, string locationId = null, string hardwareType = null, string partial = null, string status = null, CancellationToken cancellationToken = default)
    Parameters
    Type Name Description
    string projectId

    The project's Project ID

    string environmentId

    The Environment ID of a project

    string limit

    Results limit (optional)

    string lastId

    Last ID (optional)

    string lastVal

    Last value (optional)

    string sortBy

    Sort column (optional)

    string sortDir

    Sort direction (optional, default to ASC)

    string fleetId

    Fleet ID (optional)

    string locationId

    Location ID (optional)

    string hardwareType

    Hardware Type (optional)

    string partial

    Partial Filter (optional)

    string status

    Status (optional)

    CancellationToken cancellationToken

    Cancellation Token to cancel the request.

    Returns
    Type Description
    ApiOperation<List<MultiplayMachinesMachine>>

    The operation

    Implements

    IMultiplayMachinesAdminApi
    IApiAccessor
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