Class MultiplayFleetBuildConfiguration
A build configuration associated with the fleet.
Inherited Members
Namespace: Unity.Services.Apis.Admin.Multiplay
Assembly: Unity.Services.Apis.dll
Syntax
[DataContract(Name = "multiplay.fleetBuildConfiguration")]
[Preserve]
public class MultiplayFleetBuildConfiguration
Constructors
MultiplayFleetBuildConfiguration(long, string, long, string)
Initializes a new instance of the Multiplay
Declaration
[Preserve]
public MultiplayFleetBuildConfiguration(long buildID = 0, string buildName = null, long id = 0, string name = null)
Parameters
Type | Name | Description |
---|---|---|
long | buildID | ID of the build associated with the build configuration. (required). |
string | buildName | Name of the build associated with the build configuration. (required). |
long | id | ID of the build configuration. (required). |
string | name | Name of the build configuration. (required). |
Properties
BuildID
ID of the build associated with the build configuration.
Declaration
[DataMember(Name = "buildID", IsRequired = true, EmitDefaultValue = true)]
[Preserve]
public long BuildID { get; set; }
Property Value
Type | Description |
---|---|
long | ID of the build associated with the build configuration. |
BuildName
Name of the build associated with the build configuration.
Declaration
[DataMember(Name = "buildName", IsRequired = true, EmitDefaultValue = true)]
[Preserve]
public string BuildName { get; set; }
Property Value
Type | Description |
---|---|
string | Name of the build associated with the build configuration. |
Id
ID of the build configuration.
Declaration
[DataMember(Name = "id", IsRequired = true, EmitDefaultValue = true)]
[Preserve]
public long Id { get; set; }
Property Value
Type | Description |
---|---|
long | ID of the build configuration. |
Name
Name of the build configuration.
Declaration
[DataMember(Name = "name", IsRequired = true, EmitDefaultValue = true)]
[Preserve]
public string Name { get; set; }
Property Value
Type | Description |
---|---|
string | Name of the build configuration. |