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    Class MultiplayFleetBuildConfiguration

    A build configuration associated with the fleet.

    Inheritance
    object
    MultiplayFleetBuildConfiguration
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Services.Apis.Admin.Multiplay
    Assembly: Unity.Services.Apis.dll
    Syntax
    [DataContract(Name = "multiplay.fleetBuildConfiguration")]
    [Preserve]
    public class MultiplayFleetBuildConfiguration

    Constructors

    MultiplayFleetBuildConfiguration(long, string, long, string)

    Initializes a new instance of the MultiplayFleetBuildConfiguration class.

    Declaration
    [Preserve]
    public MultiplayFleetBuildConfiguration(long buildID = 0, string buildName = null, long id = 0, string name = null)
    Parameters
    Type Name Description
    long buildID

    ID of the build associated with the build configuration. (required).

    string buildName

    Name of the build associated with the build configuration. (required).

    long id

    ID of the build configuration. (required).

    string name

    Name of the build configuration. (required).

    Properties

    BuildID

    ID of the build associated with the build configuration.

    Declaration
    [DataMember(Name = "buildID", IsRequired = true, EmitDefaultValue = true)]
    [Preserve]
    public long BuildID { get; set; }
    Property Value
    Type Description
    long

    ID of the build associated with the build configuration.

    BuildName

    Name of the build associated with the build configuration.

    Declaration
    [DataMember(Name = "buildName", IsRequired = true, EmitDefaultValue = true)]
    [Preserve]
    public string BuildName { get; set; }
    Property Value
    Type Description
    string

    Name of the build associated with the build configuration.

    Id

    ID of the build configuration.

    Declaration
    [DataMember(Name = "id", IsRequired = true, EmitDefaultValue = true)]
    [Preserve]
    public long Id { get; set; }
    Property Value
    Type Description
    long

    ID of the build configuration.

    Name

    Name of the build configuration.

    Declaration
    [DataMember(Name = "name", IsRequired = true, EmitDefaultValue = true)]
    [Preserve]
    public string Name { get; set; }
    Property Value
    Type Description
    string

    Name of the build configuration.

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