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    Class MultiplayFleetAddRegionRequest

    Request to add a region to a fleet with the provided configuration.

    Inheritance
    object
    MultiplayFleetAddRegionRequest
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Services.Apis.Admin.Multiplay
    Assembly: Unity.Services.Apis.dll
    Syntax
    [DataContract(Name = "multiplay.fleetAddRegionRequest")]
    [Preserve]
    public class MultiplayFleetAddRegionRequest

    Constructors

    MultiplayFleetAddRegionRequest(long, long, string)

    Initializes a new instance of the MultiplayFleetAddRegionRequest class.

    Declaration
    [Preserve]
    public MultiplayFleetAddRegionRequest(long maxServers = 0, long minAvailableServers = 0, string regionID = null)
    Parameters
    Type Name Description
    long maxServers

    Maximum number of servers to host in the fleet region. (required).

    long minAvailableServers

    Minimum number of servers to keep free for new game sessions. (required).

    string regionID

    ID of the associated region. (required).

    Properties

    MaxServers

    Maximum number of servers to host in the fleet region.

    Declaration
    [DataMember(Name = "maxServers", IsRequired = true, EmitDefaultValue = true)]
    [Preserve]
    public long MaxServers { get; set; }
    Property Value
    Type Description
    long

    Maximum number of servers to host in the fleet region.

    MinAvailableServers

    Minimum number of servers to keep free for new game sessions.

    Declaration
    [DataMember(Name = "minAvailableServers", IsRequired = true, EmitDefaultValue = true)]
    [Preserve]
    public long MinAvailableServers { get; set; }
    Property Value
    Type Description
    long

    Minimum number of servers to keep free for new game sessions.

    RegionID

    ID of the associated region.

    Declaration
    [DataMember(Name = "regionID", IsRequired = true, EmitDefaultValue = true)]
    [Preserve]
    public string RegionID { get; set; }
    Property Value
    Type Description
    string

    ID of the associated region.

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