Class MultiplayBuildsCcdDetails
CCD based build details.
Inherited Members
Namespace: Unity.Services.Apis.Admin.Multiplay
Assembly: Unity.Services.Apis.dll
Syntax
[DataContract(Name = "multiplay.builds.ccdDetails")]
[Preserve]
public class MultiplayBuildsCcdDetails
Constructors
MultiplayBuildsCcdDetails(string, string)
Initializes a new instance of the Multiplay
Declaration
[Preserve]
public MultiplayBuildsCcdDetails(string bucketID = null, string releaseID = null)
Parameters
Type | Name | Description |
---|---|---|
string | bucketID | The CCD bucket ID for a build within an environment. If not provided, a new bucket will be created. (required). |
string | releaseID | The CCD release ID for a build within an environment. If not provided, a new release will be created.. |
Properties
BucketID
The CCD bucket ID for a build within an environment. If not provided, a new bucket will be created.
Declaration
[DataMember(Name = "bucketID", IsRequired = true, EmitDefaultValue = true)]
[Preserve]
public string BucketID { get; set; }
Property Value
Type | Description |
---|---|
string | The CCD bucket ID for a build within an environment. If not provided, a new bucket will be created. |
ReleaseID
The CCD release ID for a build within an environment. If not provided, a new release will be created.
Declaration
[DataMember(Name = "releaseID", EmitDefaultValue = false)]
[Preserve]
public string ReleaseID { get; set; }
Property Value
Type | Description |
---|---|
string | The CCD release ID for a build within an environment. If not provided, a new release will be created. |