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    Class MultiplayBuildsBuildUpdateReq

    Request to update a build.

    Inheritance
    object
    MultiplayBuildsBuildUpdateReq
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Services.Apis.Admin.Multiplay
    Assembly: Unity.Services.Apis.dll
    Syntax
    [DataContract(Name = "multiplay.builds.buildUpdateReq")]
    [Preserve]
    public class MultiplayBuildsBuildUpdateReq

    Constructors

    MultiplayBuildsBuildUpdateReq(string)

    Initializes a new instance of the MultiplayBuildsBuildUpdateReq class.

    Declaration
    [Preserve]
    public MultiplayBuildsBuildUpdateReq(string buildName = null)
    Parameters
    Type Name Description
    string buildName

    Build name (required).

    Properties

    BuildName

    Build name

    Declaration
    [DataMember(Name = "buildName", IsRequired = true, EmitDefaultValue = true)]
    [Preserve]
    public string BuildName { get; set; }
    Property Value
    Type Description
    string

    Build name

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