docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class MultiplayBuildsBuildFileCreateOrUpdateReq

    Request to create or update a build file.

    Inheritance
    object
    MultiplayBuildsBuildFileCreateOrUpdateReq
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Services.Apis.Admin.Multiplay
    Assembly: Unity.Services.Apis.dll
    Syntax
    [DataContract(Name = "multiplay.builds.buildFileCreateOrUpdateReq")]
    [Preserve]
    public class MultiplayBuildsBuildFileCreateOrUpdateReq

    Constructors

    MultiplayBuildsBuildFileCreateOrUpdateReq(string)

    Initializes a new instance of the MultiplayBuildsBuildFileCreateOrUpdateReq class.

    Declaration
    [Preserve]
    public MultiplayBuildsBuildFileCreateOrUpdateReq(string path = null)
    Parameters
    Type Name Description
    string path

    Build file path in storage. (required).

    Properties

    Path

    Build file path in storage.

    Declaration
    [DataMember(Name = "path", IsRequired = true, EmitDefaultValue = true)]
    [Preserve]
    public string Path { get; set; }
    Property Value
    Type Description
    string

    Build file path in storage.

    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)