Class MultiplayBuildsBuildCreateReq
Request to create a build.
Inherited Members
Namespace: Unity.Services.Apis.Admin.Multiplay
Assembly: Unity.Services.Apis.dll
Syntax
[DataContract(Name = "multiplay.builds.buildCreateReq")]
[Preserve]
public class MultiplayBuildsBuildCreateReq
Constructors
MultiplayBuildsBuildCreateReq(string, MultiplayBuildType?, string, MultiplayBuildsCcdCreate, MultiplayBuildsOsFamilyCreate?)
Initializes a new instance of the Multiplay
Declaration
[Preserve]
public MultiplayBuildsBuildCreateReq(string buildName = null, MultiplayBuildType? buildType = null, string buildVersionName = null, MultiplayBuildsCcdCreate ccd = null, MultiplayBuildsOsFamilyCreate? osFamily = null)
Parameters
Type | Name | Description |
---|---|---|
string | buildName | The name of a build within an environment. (required). |
Multiplay |
buildType | buildType. |
string | buildVersionName | The name of the build's current version. However, it is not relevant for container builds, in which the 'imageTag' is used instead.. |
Multiplay |
ccd | ccd. |
Multiplay |
osFamily | osFamily. |
Properties
BuildName
The name of a build within an environment.
Declaration
[DataMember(Name = "buildName", IsRequired = true, EmitDefaultValue = true)]
[Preserve]
public string BuildName { get; set; }
Property Value
Type | Description |
---|---|
string | The name of a build within an environment. |
BuildType
Gets or Sets BuildType
Declaration
[DataMember(Name = "buildType", EmitDefaultValue = false)]
[Preserve]
public MultiplayBuildType? BuildType { get; set; }
Property Value
Type | Description |
---|---|
Multiplay |
BuildVersionName
The name of the build's current version. However, it is not relevant for container builds, in which the 'imageTag' is used instead.
Declaration
[DataMember(Name = "buildVersionName", EmitDefaultValue = false)]
[Preserve]
public string BuildVersionName { get; set; }
Property Value
Type | Description |
---|---|
string | The name of the build's current version. However, it is not relevant for container builds, in which the 'imageTag' is used instead. |
Ccd
Gets or Sets Ccd
Declaration
[DataMember(Name = "ccd", EmitDefaultValue = false)]
[Obsolete]
[Preserve]
public MultiplayBuildsCcdCreate Ccd { get; set; }
Property Value
Type | Description |
---|---|
Multiplay |
OsFamily
Gets or Sets OsFamily
Declaration
[DataMember(Name = "osFamily", EmitDefaultValue = false)]
[Preserve]
public MultiplayBuildsOsFamilyCreate? OsFamily { get; set; }
Property Value
Type | Description |
---|---|
Multiplay |