Class MultiplayBuildConfigurationConfigPair
A single configuration key/value pair.
Inherited Members
Namespace: Unity.Services.Apis.Admin.Multiplay
Assembly: Unity.Services.Apis.dll
Syntax
[DataContract(Name = "multiplay.buildConfigurationConfigPair")]
[Preserve]
public class MultiplayBuildConfigurationConfigPair
Constructors
MultiplayBuildConfigurationConfigPair(long, string, string)
Initializes a new instance of the MultiplayBuildConfigurationConfigPair class.
Declaration
[Preserve]
public MultiplayBuildConfigurationConfigPair(long id = 0, string key = null, string value = null)
Parameters
| Type | Name | Description |
|---|---|---|
| long | id | ID of this key/value config pair. (required). |
| string | key | Key for this pair. (required). |
| string | value | Value for this pair. (required). |
Properties
Id
ID of this key/value config pair.
Declaration
[DataMember(Name = "id", IsRequired = true, EmitDefaultValue = true)]
[Preserve]
public long Id { get; set; }
Property Value
| Type | Description |
|---|---|
| long | ID of this key/value config pair. |
Key
Key for this pair.
Declaration
[DataMember(Name = "key", IsRequired = true, EmitDefaultValue = true)]
[Preserve]
public string Key { get; set; }
Property Value
| Type | Description |
|---|---|
| string | Key for this pair. |
Value
Value for this pair.
Declaration
[DataMember(Name = "value", IsRequired = true, EmitDefaultValue = true)]
[Preserve]
public string Value { get; set; }
Property Value
| Type | Description |
|---|---|
| string | Value for this pair. |