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    Class MultiplayAllocationsTestAllocateResponse

    Response to a request to process a test allocation.

    Inheritance
    object
    MultiplayAllocationsTestAllocateResponse
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Services.Apis.Admin.Multiplay
    Assembly: Unity.Services.Apis.dll
    Syntax
    [DataContract(Name = "multiplay.allocations.TestAllocateResponse")]
    [Preserve]
    public class MultiplayAllocationsTestAllocateResponse

    Constructors

    MultiplayAllocationsTestAllocateResponse(string, string)

    Initializes a new instance of the MultiplayAllocationsTestAllocateResponse class.

    Declaration
    [Preserve]
    public MultiplayAllocationsTestAllocateResponse(string allocationId = null, string href = null)
    Parameters
    Type Name Description
    string allocationId

    The uuid for the allocation being processed. (required).

    string href

    The relative path to the allocation resource. (required).

    Properties

    AllocationId

    The uuid for the allocation being processed.

    Declaration
    [DataMember(Name = "allocationId", IsRequired = true, EmitDefaultValue = true)]
    [Preserve]
    public string AllocationId { get; set; }
    Property Value
    Type Description
    string

    The uuid for the allocation being processed.

    Href

    The relative path to the allocation resource.

    Declaration
    [DataMember(Name = "href", IsRequired = true, EmitDefaultValue = true)]
    [Preserve]
    public string Href { get; set; }
    Property Value
    Type Description
    string

    The relative path to the allocation resource.

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