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    Class FleetRegion

    A region associated with the fleet.

    Inheritance
    object
    FleetRegion
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Services.Apis.Admin.Multiplay
    Assembly: Unity.Services.Apis.dll
    Syntax
    [DataContract(Name = "Fleet_Region")]
    [Preserve]
    public class FleetRegion

    Constructors

    FleetRegion(string, string, string)

    Initializes a new instance of the FleetRegion class.

    Declaration
    [Preserve]
    public FleetRegion(string id = null, string regionID = null, string regionName = null)
    Parameters
    Type Name Description
    string id

    ID of the fleet region. (required).

    string regionID

    ID of the associated region. (required).

    string regionName

    Name of the associated region. (required).

    Properties

    Id

    ID of the fleet region.

    Declaration
    [DataMember(Name = "id", IsRequired = true, EmitDefaultValue = true)]
    [Preserve]
    public string Id { get; set; }
    Property Value
    Type Description
    string

    ID of the fleet region.

    RegionID

    ID of the associated region.

    Declaration
    [DataMember(Name = "regionID", IsRequired = true, EmitDefaultValue = true)]
    [Preserve]
    public string RegionID { get; set; }
    Property Value
    Type Description
    string

    ID of the associated region.

    RegionName

    Name of the associated region.

    Declaration
    [DataMember(Name = "regionName", IsRequired = true, EmitDefaultValue = true)]
    [Preserve]
    public string RegionName { get; set; }
    Property Value
    Type Description
    string

    Name of the associated region.

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