Class ConfigurationPair1
A key/value pair to configure a build configuration.
Inherited Members
Namespace: Unity.Services.Apis.Admin.Multiplay
Assembly: Unity.Services.Apis.dll
Syntax
[DataContract(Name = "Configuration_Pair_1")]
[Preserve]
public class ConfigurationPair1
Constructors
ConfigurationPair1(long, string, string)
Initializes a new instance of the ConfigurationPair1 class.
Declaration
[Preserve]
public ConfigurationPair1(long id = 0, string key = null, string value = null)
Parameters
| Type | Name | Description |
|---|---|---|
| long | id | ID of this key/value config pair. (required). |
| string | key | The freeform key used to identify the paired value for build configuration configuration. (required). |
| string | value | The value used for build configuration configuration with the paired key. (required). |
Properties
Id
ID of this key/value config pair.
Declaration
[DataMember(Name = "id", IsRequired = true, EmitDefaultValue = true)]
[Preserve]
public long Id { get; set; }
Property Value
| Type | Description |
|---|---|
| long | ID of this key/value config pair. |
Key
The freeform key used to identify the paired value for build configuration configuration.
Declaration
[DataMember(Name = "key", IsRequired = true, EmitDefaultValue = true)]
[Preserve]
public string Key { get; set; }
Property Value
| Type | Description |
|---|---|
| string | The freeform key used to identify the paired value for build configuration configuration. |
Value
The value used for build configuration configuration with the paired key.
Declaration
[DataMember(Name = "value", IsRequired = true, EmitDefaultValue = true)]
[Preserve]
public string Value { get; set; }
Property Value
| Type | Description |
|---|---|
| string | The value used for build configuration configuration with the paired key. |