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    Class BuildConfiguration

    A build configuration associated with the fleet.

    Inheritance
    object
    BuildConfiguration
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Services.Apis.Admin.Multiplay
    Assembly: Unity.Services.Apis.dll
    Syntax
    [DataContract(Name = "Build_Configuration")]
    [Preserve]
    public class BuildConfiguration

    Constructors

    BuildConfiguration(long, string)

    Initializes a new instance of the BuildConfiguration class.

    Declaration
    [Preserve]
    public BuildConfiguration(long id = 0, string name = null)
    Parameters
    Type Name Description
    long id

    ID of the build configuration. (required).

    string name

    Name of the build configuration. (required).

    Properties

    Id

    ID of the build configuration.

    Declaration
    [DataMember(Name = "id", IsRequired = true, EmitDefaultValue = true)]
    [Preserve]
    public long Id { get; set; }
    Property Value
    Type Description
    long

    ID of the build configuration.

    Name

    Name of the build configuration.

    Declaration
    [DataMember(Name = "name", IsRequired = true, EmitDefaultValue = true)]
    [Preserve]
    public string Name { get; set; }
    Property Value
    Type Description
    string

    Name of the build configuration.

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