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    Class RealMoneyPurchaseItemResponse

    RealMoneyPurchaseItemResponse

    Inheritance
    object
    RealMoneyPurchaseItemResponse
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Services.Apis.Admin.Economy
    Assembly: Unity.Services.Apis.dll
    Syntax
    [DataContract(Name = "real-money-purchase-item-response")]
    [Preserve]
    public class RealMoneyPurchaseItemResponse

    Constructors

    RealMoneyPurchaseItemResponse(string, string, TypeEnum, RealMoneyPurchaseItemResponseStoreIdentifiers, List<VirtualPurchaseItemResponseRewardsInner>, object, ModifiedMetadata, ModifiedMetadata)

    Initializes a new instance of the RealMoneyPurchaseItemResponse class.

    Declaration
    [Preserve]
    public RealMoneyPurchaseItemResponse(string id = null, string name = null, RealMoneyPurchaseItemResponse.TypeEnum type = (RealMoneyPurchaseItemResponse.TypeEnum)0, RealMoneyPurchaseItemResponseStoreIdentifiers storeIdentifiers = null, List<VirtualPurchaseItemResponseRewardsInner> rewards = null, object customData = null, ModifiedMetadata created = null, ModifiedMetadata modified = null)
    Parameters
    Type Name Description
    string id

    ID of the item. (required).

    string name

    A descriptive name for the item. (required).

    RealMoneyPurchaseItemResponse.TypeEnum type

    type (required).

    RealMoneyPurchaseItemResponseStoreIdentifiers storeIdentifiers

    storeIdentifiers (required).

    List<VirtualPurchaseItemResponseRewardsInner> rewards

    The rewards credited to the player when making the purchase. A reward is an ID of a currency or inventory item, plus an amount. An item can be used in more than one reward line. (required).

    object customData

    Max size when serialised 5 kilobits. (required).

    ModifiedMetadata created

    created (required).

    ModifiedMetadata modified

    modified (required).

    Properties

    Created

    Gets or Sets Created

    Declaration
    [DataMember(Name = "created", IsRequired = true, EmitDefaultValue = true)]
    [Preserve]
    public ModifiedMetadata Created { get; set; }
    Property Value
    Type Description
    ModifiedMetadata

    CustomData

    Max size when serialised 5 kilobits.

    Declaration
    [DataMember(Name = "customData", IsRequired = true, EmitDefaultValue = true)]
    [Preserve]
    public object CustomData { get; set; }
    Property Value
    Type Description
    object

    Max size when serialised 5 kilobits.

    Id

    ID of the item.

    Declaration
    [DataMember(Name = "id", IsRequired = true, EmitDefaultValue = true)]
    [Preserve]
    public string Id { get; set; }
    Property Value
    Type Description
    string

    ID of the item.

    Modified

    Gets or Sets Modified

    Declaration
    [DataMember(Name = "modified", IsRequired = true, EmitDefaultValue = true)]
    [Preserve]
    public ModifiedMetadata Modified { get; set; }
    Property Value
    Type Description
    ModifiedMetadata

    Name

    A descriptive name for the item.

    Declaration
    [DataMember(Name = "name", IsRequired = true, EmitDefaultValue = true)]
    [Preserve]
    public string Name { get; set; }
    Property Value
    Type Description
    string

    A descriptive name for the item.

    Rewards

    The rewards credited to the player when making the purchase. A reward is an ID of a currency or inventory item, plus an amount. An item can be used in more than one reward line.

    Declaration
    [DataMember(Name = "rewards", IsRequired = true, EmitDefaultValue = true)]
    [Preserve]
    public List<VirtualPurchaseItemResponseRewardsInner> Rewards { get; set; }
    Property Value
    Type Description
    List<VirtualPurchaseItemResponseRewardsInner>

    The rewards credited to the player when making the purchase. A reward is an ID of a currency or inventory item, plus an amount. An item can be used in more than one reward line.

    StoreIdentifiers

    Gets or Sets StoreIdentifiers

    Declaration
    [DataMember(Name = "storeIdentifiers", IsRequired = true, EmitDefaultValue = true)]
    [Preserve]
    public RealMoneyPurchaseItemResponseStoreIdentifiers StoreIdentifiers { get; set; }
    Property Value
    Type Description
    RealMoneyPurchaseItemResponseStoreIdentifiers

    Type

    Gets or Sets Type

    Declaration
    [DataMember(Name = "type", IsRequired = true, EmitDefaultValue = true)]
    [Preserve]
    public RealMoneyPurchaseItemResponse.TypeEnum Type { get; set; }
    Property Value
    Type Description
    RealMoneyPurchaseItemResponse.TypeEnum
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