Class PlayerWithFilesMetadata
Response type for a file stored in the Cloud Save service.
Inherited Members
Namespace: Unity.Services.Apis.Admin.CloudSave
Assembly: Unity.Services.Apis.dll
Syntax
[DataContract(Name = "PlayerWithFilesMetadata")]
[Preserve]
public class PlayerWithFilesMetadata
Constructors
PlayerWithFilesMetadata(string, FilesAccessClassesWithMetadata)
Initializes a new instance of the Player
Declaration
[Preserve]
public PlayerWithFilesMetadata(string id = null, FilesAccessClassesWithMetadata accessClasses = null)
Parameters
Type | Name | Description |
---|---|---|
string | id | The player ID supplied by the Authorization service. (required). |
Files |
accessClasses | accessClasses (required). |
Properties
AccessClasses
Gets or Sets AccessClasses
Declaration
[DataMember(Name = "accessClasses", IsRequired = true, EmitDefaultValue = true)]
[Preserve]
public FilesAccessClassesWithMetadata AccessClasses { get; set; }
Property Value
Type | Description |
---|---|
Files |
Id
The player ID supplied by the Authorization service.
Declaration
[DataMember(Name = "id", IsRequired = true, EmitDefaultValue = true)]
[Preserve]
public string Id { get; set; }
Property Value
Type | Description |
---|---|
string | The player ID supplied by the Authorization service. |