Class FilesAccessClassMetadata
Files Metadata regarding a player in an access class
Inherited Members
Namespace: Unity.Services.Apis.Admin.CloudSave
Assembly: Unity.Services.Apis.dll
Syntax
[DataContract(Name = "FilesAccessClassMetadata")]
[Preserve]
public class FilesAccessClassMetadata
Constructors
FilesAccessClassMetadata(long, int)
Initializes a new instance of the Files
Declaration
[Preserve]
public FilesAccessClassMetadata(long totalSize = 0, int numFiles = 0)
Parameters
Type | Name | Description |
---|---|---|
long | totalSize | The total size of the files stored in bytes for this access class (required). |
int | numFiles | The number of files stored for this access class (required). |
Properties
NumFiles
The number of files stored for this access class
Declaration
[DataMember(Name = "numFiles", IsRequired = true, EmitDefaultValue = true)]
[Preserve]
public int NumFiles { get; set; }
Property Value
Type | Description |
---|---|
int | The number of files stored for this access class |
TotalSize
The total size of the files stored in bytes for this access class
Declaration
[DataMember(Name = "totalSize", IsRequired = true, EmitDefaultValue = true)]
[Preserve]
public long TotalSize { get; set; }
Property Value
Type | Description |
---|---|
long | The total size of the files stored in bytes for this access class |