Class AccessClassesWithMetadata
The access classes for the ID. Any given ID can have data stored across multiple access classes.
Inherited Members
Namespace: Unity.Services.Apis.Admin.CloudSave
Assembly: Unity.Services.Apis.dll
Syntax
[DataContract(Name = "AccessClassesWithMetadata")]
[Preserve]
public class AccessClassesWithMetadata
Constructors
AccessClassesWithMetadata(AccessClassMetadata, AccessClassMetadata, AccessClassMetadata, AccessClassMetadata)
Initializes a new instance of the Access
Declaration
[Preserve]
public AccessClassesWithMetadata(AccessClassMetadata _default = null, AccessClassMetadata _public = null, AccessClassMetadata _protected = null, AccessClassMetadata _private = null)
Parameters
Type | Name | Description |
---|---|---|
Access |
_default | _default. |
Access |
_public | _public. |
Access |
_protected | _protected. |
Access |
_private | _private. |
Properties
Default
Gets or Sets Default
Declaration
[DataMember(Name = "default", EmitDefaultValue = false)]
[Preserve]
public AccessClassMetadata Default { get; set; }
Property Value
Type | Description |
---|---|
Access |
Private
Gets or Sets Private
Declaration
[DataMember(Name = "private", EmitDefaultValue = false)]
[Preserve]
public AccessClassMetadata Private { get; set; }
Property Value
Type | Description |
---|---|
Access |
Protected
Gets or Sets Protected
Declaration
[DataMember(Name = "protected", EmitDefaultValue = false)]
[Preserve]
public AccessClassMetadata Protected { get; set; }
Property Value
Type | Description |
---|---|
Access |
Public
Gets or Sets Public
Declaration
[DataMember(Name = "public", EmitDefaultValue = false)]
[Preserve]
public AccessClassMetadata Public { get; set; }
Property Value
Type | Description |
---|---|
Access |