Class UpdateConfig
Request to update a Config
Inherited Members
Namespace: Unity.Services.Apis.Admin.RemoteConfig
Assembly: Unity.Services.Apis.dll
Syntax
[DataContract(Name = "UpdateConfig")]
[Preserve]
public class UpdateConfig
Constructors
UpdateConfig(TypeEnum, List<Setting>)
Initializes a new instance of the UpdateConfig class.
Declaration
[Preserve]
public UpdateConfig(UpdateConfig.TypeEnum type = (UpdateConfig.TypeEnum)0, List<Setting> value = null)
Parameters
Type | Name | Description |
---|---|---|
UpdateConfig.TypeEnum | type | We currently only support one config type. (required). |
List<Setting> | value | Array of |
Properties
Type
We currently only support one config type.
Declaration
[DataMember(Name = "type", IsRequired = true, EmitDefaultValue = true)]
[Preserve]
public UpdateConfig.TypeEnum Type { get; set; }
Property Value
Type | Description |
---|---|
UpdateConfig.TypeEnum | We currently only support one config type. |
Value
Array of Setting
objects that represent the default values in your game.
Declaration
[DataMember(Name = "value", IsRequired = true, EmitDefaultValue = true)]
[Preserve]
public List<Setting> Value { get; set; }
Property Value
Type | Description |
---|---|
List<Setting> | Array of |