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    Class StringSetting

    StringSetting

    Inheritance
    object
    StringSetting
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Services.Apis.Admin.RemoteConfig
    Assembly: Unity.Services.Apis.dll
    Syntax
    [DataContract(Name = "StringSetting")]
    [Preserve]
    public class StringSetting

    Constructors

    StringSetting(string, TypeEnum?, string)

    Initializes a new instance of the StringSetting class.

    Declaration
    [Preserve]
    public StringSetting(string key = null, StringSetting.TypeEnum? type = null, string value = null)
    Parameters
    Type Name Description
    string key

    key.

    StringSetting.TypeEnum? type

    type.

    string value

    Strings are limited to 10000 characters..

    Properties

    Key

    Gets or Sets Key

    Declaration
    [DataMember(Name = "key", EmitDefaultValue = false)]
    [Preserve]
    public string Key { get; set; }
    Property Value
    Type Description
    string

    Type

    Gets or Sets Type

    Declaration
    [DataMember(Name = "type", EmitDefaultValue = false)]
    [Preserve]
    public StringSetting.TypeEnum? Type { get; set; }
    Property Value
    Type Description
    StringSetting.TypeEnum?

    Value

    Strings are limited to 10000 characters.

    Declaration
    [DataMember(Name = "value", EmitDefaultValue = false)]
    [Preserve]
    public string Value { get; set; }
    Property Value
    Type Description
    string

    Strings are limited to 10000 characters.

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