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    Class PlayerAuthChangePasswordRequest

    The request body for ChangePassowrd

    Inheritance
    object
    PlayerAuthChangePasswordRequest
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Services.Apis.Admin.PlayerAuthentication
    Assembly: Unity.Services.Apis.dll
    Syntax
    [DataContract(Name = "player-auth.ChangePasswordRequest")]
    [Preserve]
    public class PlayerAuthChangePasswordRequest

    Constructors

    PlayerAuthChangePasswordRequest(string)

    Initializes a new instance of the PlayerAuthChangePasswordRequest class.

    Declaration
    [Preserve]
    public PlayerAuthChangePasswordRequest(string newPassword = null)
    Parameters
    Type Name Description
    string newPassword

    The password to be changed. Length must be between 8-30 and contain at least one uppercase letter, at least one lowercase letter, at least one number and at least one symbol..

    Properties

    NewPassword

    The password to be changed. Length must be between 8-30 and contain at least one uppercase letter, at least one lowercase letter, at least one number and at least one symbol.

    Declaration
    [DataMember(Name = "newPassword", EmitDefaultValue = false)]
    [Preserve]
    public string NewPassword { get; set; }
    Property Value
    Type Description
    string

    The password to be changed. Length must be between 8-30 and contain at least one uppercase letter, at least one lowercase letter, at least one number and at least one symbol.

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