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    Class PlayerPolicyUpsert

    A schema for upserting player policy

    Inheritance
    object
    PlayerPolicyUpsert
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Services.Apis.Admin.AccessPolicy
    Assembly: Unity.Services.Apis.dll
    Syntax
    [DataContract(Name = "PlayerPolicyUpsert")]
    [Preserve]
    public class PlayerPolicyUpsert

    Constructors

    PlayerPolicyUpsert(List<PlayerStatement>)

    Initializes a new instance of the PlayerPolicyUpsert class.

    Declaration
    [Preserve]
    public PlayerPolicyUpsert(List<PlayerStatement> statements = null)
    Parameters
    Type Name Description
    List<PlayerStatement> statements

    statements.

    Properties

    Statements

    Gets or Sets Statements

    Declaration
    [DataMember(Name = "statements", EmitDefaultValue = false)]
    [Preserve]
    public List<PlayerStatement> Statements { get; set; }
    Property Value
    Type Description
    List<PlayerStatement>
    In This Article
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