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    Class Region

    Region

    Inheritance
    object
    Region
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Services.Apis.Relay
    Assembly: solution.dll
    Syntax
    [Preserve]
    public class Region

    Constructors

    Region(string, string)

    Initializes a new instance of the Region class.

    Declaration
    [Preserve]
    public Region(string id = null, string description = null)
    Parameters
    Type Name Description
    string id

    The region ID used in allocation requests. (required).

    string description

    A human-readable description of the region. It can include geographical information such as the city name or country. (required).

    Properties

    Description

    A human-readable description of the region. It can include geographical information such as the city name or country.

    Declaration
    [Preserve]
    public string Description { get; set; }
    Property Value
    Type Description
    string

    A human-readable description of the region. It can include geographical information such as the city name or country.

    Id

    The region ID used in allocation requests.

    Declaration
    [Preserve]
    public string Id { get; set; }
    Property Value
    Type Description
    string

    The region ID used in allocation requests.

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