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    Class SteamConfig

    Identifying string passed as a parameter to Steam's GetAuthTicketForWebApi when the ticket was created, used to identify the entity calling this webapi. This should not be sent if no identity was passed issue a ticket from steam.

    Inheritance
    object
    SteamConfig
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Services.Apis.PlayerAuthentication
    Assembly: solution.dll
    Syntax
    [Preserve]
    public class SteamConfig

    Constructors

    SteamConfig(string, string)

    Initializes a new instance of the SteamConfig class.

    Declaration
    [Preserve]
    public SteamConfig(string appId = null, string identity = null)
    Parameters
    Type Name Description
    string appId

    The app Id of the game..

    string identity

    If this identity string was passed to GetAuthTicketForWebApi then the same value must be provided as the identity property. This value should be the comprised of alphanumeric characters with a length between 5 and 30..

    Properties

    AppId

    The app Id of the game.

    Declaration
    [Preserve]
    public string AppId { get; set; }
    Property Value
    Type Description
    string

    The app Id of the game.

    Identity

    If this identity string was passed to GetAuthTicketForWebApi then the same value must be provided as the identity property. This value should be the comprised of alphanumeric characters with a length between 5 and 30.

    Declaration
    [Preserve]
    public string Identity { get; set; }
    Property Value
    Type Description
    string

    If this identity string was passed to GetAuthTicketForWebApi then the same value must be provided as the identity property. This value should be the comprised of alphanumeric characters with a length between 5 and 30.

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