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    Class SignUpAnonymouslyRequest

    the request body for anonymous signup

    Inheritance
    object
    SignUpAnonymouslyRequest
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Services.Apis.PlayerAuthentication
    Assembly: solution.dll
    Syntax
    [Preserve]
    public class SignUpAnonymouslyRequest

    Constructors

    SignUpAnonymouslyRequest(string)

    Initializes a new instance of the SignUpAnonymouslyRequest class.

    Declaration
    [Preserve]
    public SignUpAnonymouslyRequest(string nonce = null)
    Parameters
    Type Name Description
    string nonce

    String value used to associate a client session with an Id Token, and to mitigate replay attacks. If this field is provided, the nonce claim in response id token has a matching value..

    Properties

    Nonce

    String value used to associate a client session with an Id Token, and to mitigate replay attacks. If this field is provided, the nonce claim in response id token has a matching value.

    Declaration
    [Preserve]
    public string Nonce { get; set; }
    Property Value
    Type Description
    string

    String value used to associate a client session with an Id Token, and to mitigate replay attacks. If this field is provided, the nonce claim in response id token has a matching value.

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