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    Class OculusConfig

    The request body for Oculus authentication. This field is not applicable for any other Id provider.

    Inheritance
    object
    OculusConfig
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Services.Apis.PlayerAuthentication
    Assembly: solution.dll
    Syntax
    [Preserve]
    public class OculusConfig

    Constructors

    OculusConfig(string)

    Initializes a new instance of the OculusConfig class.

    Declaration
    [Preserve]
    public OculusConfig(string userId = null)
    Parameters
    Type Name Description
    string userId

    String value of the oculus player's Id. (required).

    Properties

    UserId

    String value of the oculus player's Id.

    Declaration
    [Preserve]
    public string UserId { get; set; }
    Property Value
    Type Description
    string

    String value of the oculus player's Id.

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