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    Class ProblemDetails

    ProblemDetails

    Inheritance
    object
    ProblemDetails
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Services.Apis.Matchmaker
    Assembly: solution.dll
    Syntax
    [Preserve]
    public class ProblemDetails

    Constructors

    ProblemDetails(string, string, object, int?, string, string)

    Initializes a new instance of the ProblemDetails class.

    Declaration
    [Preserve]
    public ProblemDetails(string type = null, string title = null, object errors = null, int? status = null, string detail = null, string instance = null)
    Parameters
    Type Name Description
    string type

    type.

    string title

    title.

    object errors

    errors.

    int? status

    status.

    string detail

    detail.

    string instance

    instance.

    Properties

    Detail

    Gets or Sets Detail

    Declaration
    [Preserve]
    public string Detail { get; set; }
    Property Value
    Type Description
    string

    Errors

    Gets or Sets Errors

    Declaration
    [Preserve]
    public object Errors { get; set; }
    Property Value
    Type Description
    object

    Instance

    Gets or Sets Instance

    Declaration
    [Preserve]
    public string Instance { get; set; }
    Property Value
    Type Description
    string

    Status

    Gets or Sets Status

    Declaration
    [Preserve]
    public int? Status { get; set; }
    Property Value
    Type Description
    int?

    Title

    Gets or Sets Title

    Declaration
    [Preserve]
    public string Title { get; set; }
    Property Value
    Type Description
    string

    Type

    Gets or Sets Type

    Declaration
    [Preserve]
    public string Type { get; set; }
    Property Value
    Type Description
    string
    In This Article
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