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    Class PlayerInventoryResponse

    PlayerInventoryResponse

    Inheritance
    object
    PlayerInventoryResponse
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Services.Apis.Economy
    Assembly: solution.dll
    Syntax
    [Preserve]
    public class PlayerInventoryResponse

    Constructors

    PlayerInventoryResponse(List<InventoryResponse>, PlayerCurrencyBalanceResponseLinks)

    Initializes a new instance of the PlayerInventoryResponse class.

    Declaration
    [Preserve]
    public PlayerInventoryResponse(List<InventoryResponse> results = null, PlayerCurrencyBalanceResponseLinks links = null)
    Parameters
    Type Name Description
    List<InventoryResponse> results

    List of player's inventory items. (required).

    PlayerCurrencyBalanceResponseLinks links

    links (required).

    Properties

    Links

    Gets or Sets Links

    Declaration
    [Preserve]
    public PlayerCurrencyBalanceResponseLinks Links { get; set; }
    Property Value
    Type Description
    PlayerCurrencyBalanceResponseLinks

    Results

    List of player's inventory items.

    Declaration
    [Preserve]
    public List<InventoryResponse> Results { get; set; }
    Property Value
    Type Description
    List<InventoryResponse>

    List of player's inventory items.

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