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    Class InventoryRequestUpdate

    InventoryRequestUpdate

    Inheritance
    object
    InventoryRequestUpdate
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Services.Apis.Economy
    Assembly: solution.dll
    Syntax
    [Preserve]
    public class InventoryRequestUpdate

    Constructors

    InventoryRequestUpdate(object, string)

    Initializes a new instance of the InventoryRequestUpdate class.

    Declaration
    [Preserve]
    public InventoryRequestUpdate(object instanceData = null, string writeLock = null)
    Parameters
    Type Name Description
    object instanceData

    Instance data to be saved against the inventory item. Max size when serialized 5 KB. (required).

    string writeLock

    The write lock for the inventory item instance..

    Properties

    InstanceData

    Instance data to be saved against the inventory item. Max size when serialized 5 KB.

    Declaration
    [Preserve]
    public object InstanceData { get; set; }
    Property Value
    Type Description
    object

    Instance data to be saved against the inventory item. Max size when serialized 5 KB.

    WriteLock

    The write lock for the inventory item instance.

    Declaration
    [Preserve]
    public string WriteLock { get; set; }
    Property Value
    Type Description
    string

    The write lock for the inventory item instance.

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