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    Class ErrorResponseConflictInventoryUpdateDataExisting

    ErrorResponseConflictInventoryUpdateDataExisting

    Inheritance
    object
    ErrorResponseConflictInventoryUpdateDataExisting
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Services.Apis.Economy
    Assembly: solution.dll
    Syntax
    [Preserve]
    public class ErrorResponseConflictInventoryUpdateDataExisting

    Constructors

    ErrorResponseConflictInventoryUpdateDataExisting(string, string, object, string, ModifiedMetadata, ModifiedMetadata)

    Initializes a new instance of the ErrorResponseConflictInventoryUpdateDataExisting class.

    Declaration
    [Preserve]
    public ErrorResponseConflictInventoryUpdateDataExisting(string playersInventoryItemId = null, string inventoryItemId = null, object instanceData = null, string writeLock = null, ModifiedMetadata created = null, ModifiedMetadata modified = null)
    Parameters
    Type Name Description
    string playersInventoryItemId

    ID of the player's inventory item. (required).

    string inventoryItemId

    Resource ID of the inventory item configuration associated with this instance. (required).

    object instanceData

    Instance data. Max size when serialized 5 KB..

    string writeLock

    The write lock for the inventory item instance. (required).

    ModifiedMetadata created

    created (required).

    ModifiedMetadata modified

    modified (required).

    Properties

    Created

    Gets or Sets Created

    Declaration
    [Preserve]
    public ModifiedMetadata Created { get; set; }
    Property Value
    Type Description
    ModifiedMetadata

    InstanceData

    Instance data. Max size when serialized 5 KB.

    Declaration
    [Preserve]
    public object InstanceData { get; set; }
    Property Value
    Type Description
    object

    Instance data. Max size when serialized 5 KB.

    InventoryItemId

    Resource ID of the inventory item configuration associated with this instance.

    Declaration
    [Preserve]
    public string InventoryItemId { get; set; }
    Property Value
    Type Description
    string

    Resource ID of the inventory item configuration associated with this instance.

    Modified

    Gets or Sets Modified

    Declaration
    [Preserve]
    public ModifiedMetadata Modified { get; set; }
    Property Value
    Type Description
    ModifiedMetadata

    PlayersInventoryItemId

    ID of the player's inventory item.

    Declaration
    [Preserve]
    public string PlayersInventoryItemId { get; set; }
    Property Value
    Type Description
    string

    ID of the player's inventory item.

    WriteLock

    The write lock for the inventory item instance.

    Declaration
    [Preserve]
    public string WriteLock { get; set; }
    Property Value
    Type Description
    string

    The write lock for the inventory item instance.

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