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    Class Badge

    Badge

    Inheritance
    object
    Badge
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Services.Apis.CloudContentDelivery
    Assembly: solution.dll
    Syntax
    [Preserve]
    public class Badge

    Constructors

    Badge(DateTime, string, string, string, string, long)

    Initializes a new instance of the Badge class.

    Declaration
    [Preserve]
    public Badge(DateTime created = default, string createdBy = null, string createdByName = null, string name = null, string releaseid = null, long releasenum = 0)
    Parameters
    Type Name Description
    DateTime created

    created.

    string createdBy

    createdBy.

    string createdByName

    createdByName.

    string name

    name.

    string releaseid

    releaseid.

    long releasenum

    releasenum.

    Properties

    Created

    Gets or Sets Created

    Declaration
    [Preserve]
    public DateTime Created { get; set; }
    Property Value
    Type Description
    DateTime

    CreatedBy

    Gets or Sets CreatedBy

    Declaration
    [Preserve]
    public string CreatedBy { get; set; }
    Property Value
    Type Description
    string

    CreatedByName

    Gets or Sets CreatedByName

    Declaration
    [Preserve]
    public string CreatedByName { get; set; }
    Property Value
    Type Description
    string

    Name

    Gets or Sets Name

    Declaration
    [Preserve]
    public string Name { get; set; }
    Property Value
    Type Description
    string

    Releaseid

    Gets or Sets Releaseid

    Declaration
    [Preserve]
    public string Releaseid { get; set; }
    Property Value
    Type Description
    string

    Releasenum

    Gets or Sets Releasenum

    Declaration
    [Preserve]
    public long Releasenum { get; set; }
    Property Value
    Type Description
    long
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